Finding every hidden souvenir in Episode 2 of Life Is Strange 2 allows players to fully complete Sean's sketchbook and unlock all associated achievements. Titled Rules, this chapter takes the Diaz brothers through snowy woods, their grandparents' home, and a neighboring house filled with toys. Tracking down each item requires exploring the environment thoroughly and interacting with specific objects before progressing story triggers.

Collectibles at the Cabin and Beaver Creek

The first collectible can be obtained near the abandoned cabin during the early survival segment of the episode. Look around the snowy trail outside to find a metal box tucked near a tree trunk, which contains a souvenir badge. Investigating the surrounding area carefully ensures you do not miss this initial item before moving forward with Daniel's training.

Once Sean and Daniel arrive at Beaver Creek, another set of collectibles becomes available inside and around the Reynolds household. Head upstairs to the bedroom and interact with the doll house to trigger a brief interaction that awards a new item. Finding these personal keepsakes provides additional backstory regarding the brothers' family roots.

Exploring Chris's House and the Market

When visiting the Eriksen home next door, Sean can interact with Chris while playing with his superhero toys. Correctly identifying the heroes and villains during the play session yields a special handmade cape collectible. Paying attention to Chris's dialogue helps you make the right choices to earn this reward effortlessly.

Later in the episode, the brothers visit the local Christmas tree market alongside their grandparents. Search behind the outdoor stalls to find a small wooden bear carving sitting on top of a snow-covered bench. Securing this collectible completes another entry in Sean's travel journal before major story events unfold.

Final Collectible and Sketch Opportunities

The final souvenir in Episode 2 is located near the end of the chapter during the return to the Reynolds house. Check the locked room upstairs after gaining access to find a small cassette tape resting on a shelf. Interacting with this item completes the full set of six collectibles for the episode.

In addition to collecting physical souvenirs, players should take time to sit on designated benches and chairs to complete Sean's drawings. Drawing scene highlights adds depth to the overall journal and rewards players who enjoy comprehensive exploration. Taking a slow approach through each chapter guarantees you will not overlook any hidden secrets.